Sunday, October 28, 2012

Review: LEGO Batman 2 - DC Super Heros

LEGO Batman 2 Cover Art


This weekend I invested about twenty five hours into the newest installment of the LEGO series. LEGO Batman 2 is one of the first open world LEGO made yet, and is quite like it's original, LEGO Batman, but with much more content.

We are started off with Lex Luthor, who is Superman's arch-nemesis, is running for president, and has teamed up with the Joker to obtain what he wants. Since all of this is going down in Gotham City, Batman and Robin must save the day. They eventually realize that the Joker and Lex Luthor duo may just to be too difficult for them to handle alone. Luckily, the whole Justice League is here to help out.

The controls are just like all the other LEGO games out there. You can punch, switch between characters with a push of a button, and each character has their own unique special attack. With the simplicity of the game, you must use Batman and Robin's suit to use unique abilities catered to each suit, or use any of the other characters unique power. For instance, Superman can fly, use his ice breath, or even shoot laser beams out of his eyes, while the Green Lantern can use his own powers to build special green LEGO blocks which are unique to him.

The open world is quite large, especially for a LEGO game. You have the entire city of Gotham to explore, which is broken down to 3 parts. Apart from the open world, you have 15 mission levels to explore also. The entire world contains so much to do. There a total of 250 gold bricks to collect between the levels and the open world, 150 minikits to collect in the levels and with every 10 you get a special vehicle. You will have 50 citizens to save, and 20 red bricks to collect which will give you cheats to use to make the gameplay even easier for you.

LEGO Batman 2 is the first LEGO game to feature voice acting.  You'll be able to experience the funny dialogue between Superman and Batman (who I believe is a little jealous), and you'll be greeted with a fully voiced newscast at the beginning of each level.

My personal favorite thing about the game is almost every single thing is destroyable, and gives you a chance to collect studs, which are the in-game currency. The game is full of replay-ability  and is even better with a friend. Someone can join in through local co-op or by Xbox Live at any moment of the game. You will be able to run through the story mode under 10 hours, but collecting all the gold bricks, minikits, and saving citizens is gonna take another 15 hours. I highly suggest you give the game a try, no matter what your age is.

Xbox Live Marketplace Deal of the Week - Bioshock

Big Daddy & Little Sister

I am impressed with Xbox Live's Deal of the Week. You'll be able to pick up Bioshock and Bioshock 2 this week for only $9.99 each. This is a very impressive deal! If you have never played any of 2K Game's Bioshock series, you should give them a try. Bioshock has one of the most interesting stories out of any game on the Xbox 360. You will also be able to pick up any of the DLC packs for Bioshock for 400MSP each.

Monday, October 22, 2012

Borderlands 2 receives lots of fixes with new patch

Borderlands Logo


Now I know most of the gaming community, like myself, have been pouring hours into Borderlands 2, considering there is so much to do, and so many areas to explore. Gearbox Software are really trying to keep their fan base happy. We received some fresh DLC last week, "Captain Scarlett and Her Pirate's Booty", which is the first campaign based DLC for Borderlands 2.

Gearbox Software released a patch today fixing a lot of smalls bugs and glitches that have been found in the game. There's nothing I enjoy more than seeing developers keeping their game up, and not ignoring the problems. On the other hand, I have really not experienced any kind of glitches in the game myself.

Here is the patch notes for the recent update:


• Fixed player first-person arms appearing too far up or down the screen when in horizontal/vertical split mode.
• Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.
• Fixed the vendor UI sometimes showing a count of 1 less item in the player's backpack than is actually there.
• Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.
• Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.
• Allowed players to trade with each other when at maximum backpack capacity if they're trading the same number of items with each other.
• Fixed clients sometimes losing access to fast travel stations unlocked during co-op progression.
• Fixed the favorite/trash icons on inventory items sometimes disappearing when scrolling the inventory list.
• Added safeguards against the game getting stuck on a 'Saving...' prompt when a client with a splitscreen player saves and quits the game under specific rare circumstances.
• Fixed the "has abandoned your struggle!" message sometimes appearing with no player name.
• Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client.
• Fixed co-op players sometimes spawning at different places after a level transition.
• Fixed an error that could sometimes occur when trying to join a game where the host had recently returned from a downloadable content area.
• Fixed an error where clients would sometimes see certain weapons firing in incorrect directions.
• Fixed a blocker in the "Do No Harm" mission and repaired users already affected by the bug.
• Fixed an issue with savegames sometimes causing the game to stutter / freeze and repaired saves already affected by the bug.
• Made the user's inventory not jump to the top of the list when using a customization item.
• Fixed a bug with shields that reduce the player's maximum health not displaying the amount of health reduced on the item card.
• Fixed a bug where some challenges would sometimes re-complete levels 1 through 5 over and over again, granting the user additional ranks and tokens.
• Enemies affected by a Siren's Thoughtlock ability may now be damaged by other players.
• Fixed an issue where players could sometimes lose their third and fourth weapon slots. Characters who have already lost these slots will be repaired the next time they are loaded.
• Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
• Fixed an issue where players could occasionally be unable to connect to one another if one of them had recently been in DLC that the other doesn't have.


The patch is ready and will automatically update to your system when you start up the game.

DLC Trailer for Fruit Ninja Kinect appears




Get ready Fruit Ninja fans! Halfbrick Studios' Fruit Ninja Kinect seems it will be receiving another DLC pack in the future. A trailer was released showing what looks like a Halloween themed DLC for the very popular Xbox 360 Kinect game.

Fruit Ninja Kinect was released last year in August, and has created quite a fan base since then. You will be able to purchase the "Trick or Treat Bag" DLC on Wednesday, October 24th for 160 MSP (not bad, eh?) in the Xbox Live Marketplace.

Check out the trailer below...


Tuesday, October 2, 2012

New Super Mario Bros 2 DLC is making it's way to your 3DS this Thursday!

NSMB2 DLC Coin Packs
Yesterday, Nintendo of America announced that New Super Mario Bros. 2 for the Nintendo 3DS, will be receiving it's first DLC for the game. You will be able to download 3 new Coin Packs, which are:

  • The Gold Rush Pack ($2.50)
  • Coin Challenge Pack A ($2.50)
  • Nerve-Wrack Pack  ($2.50) 
 Each pack contains 3 different stages to play coin rush on. Nintendo of America also announced that we can look forward to more DLC in October and late November. You can check out a video here to see how to download the content to your console.